A PlayStation version (known as World Soccer: Winning Eleven 2002 in Japan) was also released, which was again a minor update of its predecessor Music of Kanon (1,663 words) [view diff] exact match in snippet view article find links to article.
Winningeleven2002.exe file from unknown company is part of unknown product. Winningeleven2002.exe located in eplaystation.games.for.pc.akoam.com.rar - playstation.games.for.pc.akoam.comwinningeleven2002.exe with file size 328706440 byte, file version Unknown version, MD5 signature. There is a lot of process running on your system that consumes CPU resources and memory, and some of these processes appear to be malicious files and they attack your PC. To prevent this just software, and install it on your computer, and follow the steps bellow. Run application. Then from main window select 'Process Manager' item.
Wait for few seconds, then after the process list appears scroll down to find winningeleven2002.exe file you want to delete or stop. click the winningeleven2002.exe process file then click the right mouse button then from the list select 'Add to the block list'. This will prevent this process to run. ( keep in mind you have to let 'process manager' running. You could make this application run while windows starts, go to options then select ' Load automatically on windows startup' then click save settings button).
Second tip How to remove winningeleven2002.exe from windows startup. From main window select 'Startup manager' tool. From startup manager main window find winningeleven2002.exe process you want to delete or disable by clicking it then click right mouse button then select 'Delete selected item' to permanently delete it or select 'Disable selected item'.
From the main window of startup manager click the 'Scheduled tasks' button, then find the process you want to delete or disable by clicking it then click right mouse button then select 'Delete' to permanently delete it or select 'Disable'. From the main window of startup manager click the 'Application services' button, then find the process you want to disable by clicking it then click right mouse button then select 'Disable'. Error Messages due to winningeleven2002.exe process.
(winningeleven2002.exe) has encountered a problem and needs to close. We are sorry for the inconvenience.
winningeleven2002.exe. This program is not responding. (winningeleven2002.exe) - Application Error: the instruction at 0xXXXXXX referenced memory error, the memory could not be read. Click OK to terminate the program. (winningeleven2002.exe) is not a valid windows 32 application error. (winningeleven2002.exe) missing or not found.
Description: winningeleven2002.exe file from is part of. Winningeleven2002.exe located in eplaystation.games.for.pc.akoam.com.rar - playstation.games.for.pc.akoam.comwinningeleven2002.exe with file size 328706440 byte, file version Unknown version, MD5 signature.
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Current:, Notable past systems:, and Pro Evolution Soccer, officially abbreviated as PES (known before in, Korea and in the Americas as Winning Eleven) is an association football series developed by (formerly by division ). The series has been produced under the guidance of Shingo 'Seabass' Takatsuka. Partially as a result of ' affinity to purchasing exclusive rights for their, the games have historically lacked the sheer volume of licenses present in EA's offerings, with the most notable absence being the German Bundesliga. Every year, the new version of the game is released first as Winning Eleven in Japan, and after a few months a slightly modified version is released worldwide, in two different packages: World Soccer: Winning Eleven for the Americans, and Pro Evolution Soccer for the rest of the world. Additionally, in Japan and Korea a localised version is released, featuring local leagues and teams including European ones.
In 2007, the franchise began to use 'Winning Eleven: Pro Evolution Soccer' for the American market, which transitioned to Pro Evolution Soccer in 2008, dropping the Winning Eleven moniker entirely for that region. The game's popularity has grown over the years, and is currently one of the most popular football games world-wide, fiercely rivaling 's FIFA Series. Contents.
Game modes and features Master league The Master League mode, gives the user control of a team of his/her selection. Originally, the players were all generic-fictional players, however this was later changed giving the user the option to change the settings and choose to play with default players. These players have become cult figures to many people playing the Master League. The aim is to use these players and gain points by winning matches, cups and leagues. Using acquired points to purchase real players to join the team. Ultimately, one should end up with a team of skilled players. From Winning Eleven 8, players' growth and decline curves were added, where a player's statistics may improve or decline, depending on training and age.
This added a new depth to purchasing players, adding value to an up-and-coming youngster whose abilities rise dramatically and creating a trade-off if the player buys skilled but declining veterans. Editing Fans of the series often make 'option files' and 'patches' which modify all player names into those of their real life counterparts, as well as including transfers from the latest transfer window and, occasionally, altered stats of more obscure players whose in-game attributes do not precisely replicate their real life skills. 'PES Stats Database' and 'PES Stats' are examples of websites that are dedicated to creating accurate stats for players. These are distributed via the internet in digital format, then transferred to the PlayStation 2 memory card using hardware such as the Max Drive. More experienced gamers often use 'patches', editing the actual game code and modifying the graphical content to include accurate kits for unlicensed teams, new stadiums, and footballs from Nike, Inc., Puma, Umbro and Mitre, as well as more Adidas balls.
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Most patches also contain licensed referee kits from FIFA and the official logos of the various European leagues. These patches are technically a breach of copyright, and are often sold illegally in territories in the Middle East. Konami have become less tolerant of this kind of fan editing in recent years, and now the data pertaining to kits and player statistics in each new release. However, fan communities invariably find ways to crack this encryption, and patches still appear once this has been achieved. Since Pro Evolution Soccer 6 onwards, there has been a separate league with 18 generic teams (Team A, Team B, Team C etc.) present, which can be edited fully. This is thought to be due to the fact that Konami failed to get the rights to the German Bundesliga, and is usually made into the Bundesliga or another league of one's preference by patch makers. However, most people use this to put their edited players into playable teams from the start instead of having to play through Master League to purchase them or alternatively edit the existing non-generic teams.
This feature does not appear in the Wii version of the game (but, as stated above, the non-generic teams can be edited anyways). Games in the series. Main article: Pro Evolution Soccer 2 ( Winning Eleven 6 in Japan and World Soccer Winning Eleven 6 in the US) was released in October 2002 and some felt that it was a slight backwards step from the original Pro Evolution Soccer. Others argued that it had improved.
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The pace of gameplay was much faster than in the game's older sibling, with sharper turns and quicker reactions to tackles. It also included a training session mode. Extra clubs were added, with an extra Master League division. There were two new commentators, Peter Brackley and Trevor Brooking, but this aspect of the game was criticised for the commentators' inaccuracies and tendency to speak over each other. The licensing was much the same, but infamously all Dutch players were called ‘Oranges’, because Konami did not hold the rights from the Royal Dutch Football Association, for use from Dutch players. Also, unlike in the original game, the 'unofficial' club names stopped using obvious city names (e.g.
Manchester United was Manchester in PES1, Real Madrid was Madrid etc.), and instead used very ambiguous names (e.g. Manchester United were now Aragon, Liverpool became Europort and West Ham became Lake District). The edit mode included a club editor which offset this problem to some extent, with editable kits and logos as well as club and player names.
The game notably included tracks from Queen: “We Will Rock You” and “We are the Champions”. A version was also released, which was again a minor update of its predecessor, and was the last Pro Evolution Soccer release for the original PlayStation. Editions Title Release date Region Platform J-League Winning Eleven 6 September 19, 2002 Japan October 25, 2002 Europe, World Soccer Winning Eleven 6 Final Evolution December 12, 2002 Japan. World Soccer Winning Eleven 6 International March 11, 2003 North America Pro Evolution Soccer 3. Main article: Pro Evolution Soccer 3 ( Winning Eleven 7 in Japan and World Soccer Winning Eleven 7 in the US) was released in 2003, and featured the Italian referee Pierluigi Collina on the cover (although bizarrely he is not present as an in-game referee). The most significant update was the overhaul in the graphics engine, with more life like players and much improved likeness. The gameplay was changed to accompany this, with more fast-paced action than that of PES2, a much better physics engine, additions such as the advantage rule improved passing and long-ball functions, while as per usual, more licenses (with the infamous Dutch Oranges removed, replaced with pseudonyms such as 'Froibaad' in the place of Kluivert), more club teams and the Master League is now split into regional divisions, with competitions equivalent to the Champions League and the UEFA Cup and as Umbro was no longer revived, the company has been replaced by Adidas.
Pro Evolution Soccer 3 was the first in the series to be released for and was well received by the PC games magazines but criticized by fans for its lack of online mode and bloated system requirements at its time, particularly not supporting the common Geforce MX series. Its rival, FIFA 2004, had online functions and had more modest system requirements in comparison. The game was essentially a direct conversion of the PlayStation 2 code, albeit with sharper graphics and is easier to download fan made mods for the game. Editions Title Release date Region Platform October 24, 2003 Europe, World Soccer Winning Eleven 7 International November 21, 2003 -, Pro Evolution Soccer 4. Main article: Pro Evolution Soccer 4 ( Winning Eleven 8 in Japan and World Soccer Winning Eleven 8 in the US) was released in 2004; featuring referee Pierluigi Collina, Thierry Henry and Francesco Totti on the cover. This is the first Pro Evolution Soccer game to feature full leagues, namely the English, French, German, Spanish, Italian, and Dutch top divisions, though with full league licenses only for the latter three.
As a result, clubs in, for example, the English League, an unlicensed league, have ambiguous names like 'West London Blue' and 'Man Red' for Chelsea and Manchester United respectively, and their home grounds Stamford Bridge and Old Trafford are respectively named 'Blue Bridge' and 'Trad Brick Stadium'. The gameplay has improved from Pro Evolution Soccer 3, (though not as much of a significant leap as its predecessor) with improved AI, tweaked play-on advantages and better throughballs. Dribbling is tighter with the players (though at one-star difficulty, a player receiving the ball on either wing can dribble the ball down the length of the pitch relatively uncontested), plus free-kicks have been changed to allow lay-offs. The gameplay was criticized for its relatively easy scoring opportunities, as players can pass their way through opposing defenses, or hold on to the ball at the edge of the penalty area and simply wait for the opposing defenders to move away and thus give him space to shoot. A new 6-star difficulty was added as an unlockable in the shop, as well as the previous items, while the Master League included enhancements such as player development, so many players over 30 would see certain attributes decline as the game progresses. Conversely, players could improve upon their attributes up to the age of 24-25, though the improvement is most rapid and obvious in players aged 22 and under. The edit mode has been enhanced rapidly, with the options to add text and logos to shirts (essentially sponsors) and pixel logo editing as well as the traditional preset shapes, thus making it easier to replicate a team.
The game also includes an 'International Cup' and four regional Cups:. The 'European Cup' is remarkably inclusive, including almost every major European country, as well as smaller countries like,. However, countries like and are not included. It also includes a team; in real life, Yugoslavia no longer exists, having been dissolved and replaced by two new independent states,. The team is simply called 'Czech'. The 'American Championship' is a merger of the and the. It includes most North, Central and South American countries.
The 'Asia-Oceania Cup' includes only five Asian countries, and, plus. Ironically, in real life, Australia has joined the, and now competes in the. South Korea is simply called 'Korea'. Editions Title Release date Region Platform World Soccer Winning Eleven 8 August 5, 2004 Japan October 15, 2004 Europe, J-League Winning Eleven 8 Asia Championship November 18, 2004 Japan World Soccer Winning Eleven 8 International February 1, 2005 North America, World Soccer Winning Eleven 8: Liveware Evolution March 24, 2005 Japan Pro Evolution Soccer 5. Main article: Pro Evolution Soccer 5 ( Winning Eleven 9 in Japan and World Soccer Winning Eleven 9 in the US) was released in October 2005 and featured John Terry and Thierry Henry on the cover. The improvements are mainly tweaks to the gameplay engine, while online play finally made it to the PlayStation 2 version.
The game was perceived as much harder by fans, with a very punishing defense AI making it harder to score. Some players have pointed out inconsistencies in the star difficulty rating, such as 3 star mode being harder to beat than 6 star due to its more defensive nature, but in general scoring is harder.
Referees are very fussy over decisions, awarding free kicks for very negligible challenges. There are various new club licenses present, including Arsenal, Chelsea, Celtic, Rangers and a few other European clubs, as well as the full Dutch, Spanish and Italian Leagues. Pro Evolution Soccer 5 was victim of the infamous empty stadium glitch, in which when playing a game, no crowds are present in the stands although they are present during cut-scenes. There are fan-made mods which address this in the PC version, although no official patch was released. Official PlayStation 2 Magazine UK gave it a perfect 10/10 score. Pro Evolution Soccer 5 was released for Xbox, Windows and PS2, all online enabled. A PSP version was released, but with stripped down features, such as no Master League, no commentary, only one stadium and limitations in the editor, and that's also because of the limitations to the.
The PSP version featured Wi-fi play, and the gameplay was faster and more “pin-ball like” in comparison to its console siblings, but it did not receive the same acclaim as the mainstream console/PC versions. Editions Title Release date Region Platform World Soccer Winning Eleven 9 August 4, 2005 Japan World Soccer Winning Eleven 9: Ubiquitous Edition September 15, 2005 Japan October 2, 2005 Europe, J-League Winning Eleven 9: Asia Championship. November 17, 2005 Japan World Soccer Winning Eleven 9 February 8, 2006 North America, World Soccer Winning Eleven 9: Liveware Evolution March 23, 2006 South Korea, Pro Evolution Soccer 6.
Main article: The game cover features Cristiano Ronaldo and a local player (Michael Owen in the UK, Didier Drogba in France, Jan Schlaudraff in Germany, Gianluigi Buffon in Italy and Lucas Neill in Australia). A new adaptive AI system entitled 'Teamvision' was implemented into the game, Teamvision is a sophisticated AI programming that learns and adapts according to an individual's style of play. As such, it will learn new ways to build attacks and to counter specific movements and previous attacking or defensive errors, ensuring games are more in line with the tactical but flowing nature of the real thing. The game was released for, on October 26, 2007 in Europe, November 2, 2007 in Australia, and December 31, 2007 in Japan. The and version were released in November, and the rather different version. Was released in March 2008. It was the first game in the series to drop the Winning Eleven name from its title in the US.
20 teams are also in the D1 and D2 Leagues, four more than in past editions. The game's 'in-game editor' however was a large downgrade from previous versions, with players unable to add text to unlicensed team shirts or base copy specific players. On the PS3 the game was a huge disappointment with lots of frame rate issues and strange glitches. Editions Worldwide title Japanese title Available from Region Platform World Soccer: Winning Eleven 2008 (Wii) Winning Eleven Ubiquitous Evolution 2008 (PSP) September 13, 2007 Europe America Japan PlayStation 3, PlayStation.