![broomstick bass vst broomstick bass vst](https://cdnb.artstation.com/p/assets/images/images/010/495/029/original/francesco-maisto-image01.gif)
#BROOMSTICK BASS VST SOFTWARE#
My first recording was the Fender Jazz Bass, a good place to start plug-and-play indeed! Lars Westin, who’d helped me with my previous instruments, edited the audio files while Dave started building the software base upon which wonderful new virtual instruments can be created.īass players Mads Vinding, Jan Hellman, Johan Axelsson and my brother Dan helped me recording the instruments I needed, following my very particular specifications for this VSTi. We discussed producing all sorts of fascinating and creative tools, stuff we’d really want to see in the shops, and started making plans for our first creation – the bass player.
![broomstick bass vst broomstick bass vst](https://dt7v1i9vyp3mf.cloudfront.net/styles/news_large/s3/imagelibrary/b/broomstick3-UgXSxps0yN_iDf.bgh9UR7jRXo6ag6SI.jpg)
I've been communicating with plug-in developers ever since my first music PC with Cubase VST 3.5, but it wasn't until November 2003 that finally I met my long time plug-in hero Dave Brown. My head was (and still is) filled with cool ideas about future creations, but I felt that I had to do this bass thing before I went on. Then there were so many voices calling for a virtual bass player that I could not resist creating one. Both these instruments were produced for Steinberg. Next was Groove Agent, a modern-day version of the drum machines we recognise from home organs in the seventies. My first instrument was Virtual Guitarist, a piece of software that behaves pretty much like a real rhythm guitarist when you feed it with chords from a MIDI keyboard.